Reasons Nintendo Didn't Immediately Follow Up On 5G and Cloud Gaming


Thanks to the Switch's good game console sales performance, Nintendo has maintained strong development momentum in the gaming market over the past two years. But in another competitive dimension, namely the layout of new technologies such as 5G, VR, and cloud gaming, Nintendo seems to be slightly behind.

Currently, Sony, Microsoft and other manufacturers have made arrangements in the aforementioned areas, while Nintendo has not taken any relevant action, coupled with the uncertainty of external attitudes, the industry is also concerned about Nintendo's future development.

Nintendo CEO Furukawa Shuntaro believes that 5G and cloud games are still in their early stages and won't affect all games in the short term, but they will gradually improve as technology evolves, and Nintendo will keep up with these technological changes.

Currently, Nintendo has implemented several cloud games from third-party developers on the Switch platform, such as Ubisoft's "Assassins Creed Odyssey" and CAPCOM's "Resident Evil 7," both streamed in the cloud. The screen is transmitted to the Switch, resulting in low hardware requirements. The quality of the gaming experience depends entirely on the network environment. The method of selling games has also changed from purchase to lease.

While related to 5G, Nintendo will not only pay attention to the trend of technological development itself, but also consider how to apply new technology to the work of games. And the most important thing is what experience it can give to consumers.


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